Algorithmic worlds |
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Search blog posts2011-10-30 Beyond Infinity 2011-09-18 Foil - Breakthrough 2011-09-13 Lichtenberg figures 2011-09-11 Sahara fractals 2011-09-04 Turing-McCabe patterns 2011-08-30 Kim Pimmel 2011-08-19 Rayleigh-Taylor instability 2011-08-18 More fluid dynamics 2011-08-14 Fractal Mondrian animation 2011-08-12 Shinishi Maruyama |
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Typical Turing patterns |
The great idea of Jonathan McCabe was to combine several pairs of activators and inhibitors with difference ranges of action, in other words to pile Turing patterns of different scales and let them interact. The resulting patterns display very interesting fractal structures. Check his Flickr sets: Bone Music, Bone Music 2, Bone Music 3, Local Bilateral Symmetry Bone Musi and Dragon's Bones. Check also his Vimeo account.
Jonathan McCabe, 20110510c (2011), algorithmic digital image |
More details about the implementation of the algorithm were provided by Jason Rampe, what motivated quite a few people to try their hand at it. Among them, Georg Kiehne released a program that allows to play with these patterns. He also had the smart idea to offer the possibility to use an image as a seed for the pattern. The video below shows Mona Lisa tortured once more, this time with Turing-McCabe patterns.
Mona Lisa decomposed into Turing-McCabe patterns, algorithmic animation
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