Algorithmic worlds |
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A typical tile decoration. The endpoints on the edges of the outgoing segments are chosen randomly.
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Nine tiles. The edges of the tiles are drawn in light gray. The pattern is drawn in black.
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The pattern, without the underlying tiling.
Now we can color the middle regions of each tile and get something reminiscent of Mondrian's famous pattern. The second image is simply a zoom, to get the size of the pattern compared to the size of the image in a ratio closer to Mondrian's paintings.
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Of course it is not very interesting to draw Mondrian-like pictures, and in order to do this, one could simply draw random vertical lines, horizontal lines and color some of the resulting regions. What is interesting about this way of drawing Mondrian-like pattern is that it is local. The algorithm needs to know only what is going on in the tile the pixel belongs to. Such "pixel by pixel" drawing algorithms can be scaled easily and are well-suited for pattern piling. Here are two pictures resulting from piling Mondrian-like patterns. Click on the pictures for zoomable images. The two pictures differ only by their "magnification step", namely the scaling factor between two piled patterns. It is equal to 2 in the first one and to 6 in the second one.
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20110122-1
[Update : A picture of the fractal Mondrian pattern is available as open edition prints here.]
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